Έρευνα και Ανάπτυξη Έργου Μέσω Εφαρμοσμένων Τεχνικών Τριασδιάστατης Μοντελοποίησης και Σχεδιασμού
Date Issued
February 22, 2022
Type
Πτυχιακή Εργασία
Abstract
This paper aims to analyze and examine the basic techniques of 3D modeling of objects
intended for use in video games and real-time applications. It operates as companion text to the creation of a 3D model of a Boeing 767-300ER aircraft and an interactive first-person, flight_xFFFE_enabled, tour application of the interior and exterior of the aircraft. The executable program is intended for Windows software computers. An early version of the interior was provided to the student, Andreas Vouliakis, for his individual project on the creation of the video game Last
Chance.
Subjects
