Repository logo
Communities & Collections
Research Outputs
Fundings & Projects
People
Statistics
New user? Click here to register.Have you forgotten your password?
  1. Home
  2. Ιόνιο Πανεπιστήμιο
  3. Προπτυχιακά
  4. Η αξιοποίηση της Στατιστικής στον χώρο των esports: Μια Ανάλυση στο League of Legends

Η αξιοποίηση της Στατιστικής στον χώρο των esports: Μια Ανάλυση στο League of Legends

Date Issued
September 28, 2023
Type
Πτυχιακή Εργασία
Abstract
The world of esports has seen significant growth since its inception, evolving from modest beginnings to a global phenomenon with a fervent following. This paper describes the evolution of esports, with a special emphasis on League of Legends, focusing on the importance of statistical science in understanding the strategic complexity of the game. The journey from the grassroots beginnings of competitive gaming to the global spectacle of esports is a testament to the strength of the industry. As League of Legends continues to win audiences around the world and as technology advances, it is certain that esports and data-driven insights will shape the future of competitive gaming.
Subjects

Στατιστική, Ανάλυση, ...

Metrics
Get Involved!
  • Source Code
  • Documentation
  • Slack Channel
Make it your own

DSpace-CRIS can be extensively configured to meet your needs. Decide which information need to be collected and available with fine-grained security. Start updating the theme to match your Institution's web identity.

Need professional help?

The original creators of DSpace-CRIS at 4Science can take your project to the next level, get in touch!

Built with DSpace-CRIS software - Extension maintained and optimized by 4Science

  • Accessibility settings
  • Privacy policy
  • End User Agreement
  • Send Feedback