«Το βιντεοπαιχνίδι της Αυτογνωσίας»
Date Issued
May 4, 2019
Type
Μεταπτυχιακή Διπλωματική Εργασία
Abstract
This diploma thesis for the postgraduate program “Audiovisual Arts in the Digital
Age” of the Ionian University and is based on the video game called “ Painful Path to Virtue”
with the central theme of a hero’s journey through “hell” and final salvation. It is a scenario
that the player is called upon to play in which he should collect useful information to find
hidden objects to cope with enemies to solve puzzles so that in the end he reaches and fights
his greatest fear and reaching self-awareness. Through this interactive process, the purpose of
the game concludes not only the succeed of completing the mission of the game but to also
make an approximation of his psychosomatic reactions, which will be recorded through video
capture, from the environment, aesthetics, music and the difficulties he will experience
through his playing process. Ιn which will gain consciously or unconsciously messages.
Subjects
